Magic Kingdom Step-by-Step Planning Guide
This guide offers a general plan to experience the Magic Kingdom, but customize it to fit your family’s needs. Using the information here, create customized maps at the Disney site to suit your family’s desires. The customized maps offer suggestions based on the ages of children traveling in your group and can simplify your decision making process.
Now, let’s plan your day!
3. Once in the parks, walk along Main Street. Enjoy the sights, sounds and smells, but save shopping for the afternoon when you want a break from the heat! Proceed to Tomorrowland (3:00 on your “Magic Kingdom” clock). .
•Families with older kids and teens will probably want Space Mountain fastpasses for later in the day. Those with younger kids will want fastpasses for Buzz Lightyear for a second ride later in the day. You should be able to ride either of these soon after park opening, no fast pass needed.
•Stitch’s Great Escape is designated as a mild ride, but most people I’ve talked with find it better for kids ages 10 and up.
•Tomorrowland Speedway lines get long and hot as the day progresses. Ride early if you plan to ride at all or get a fast pass. Standby times can stretch to 45 minutes or more.
•Rider Swap is available for Disney theme park guests with children too young to ride certain attractions. Rider Swap allows one adult to stay with young children while others ride the attraction. Afterward, the non-rider can ride the attraction without having to go through the line.
•Walt Disney World also provides special assistance to Guests with Disabilities, including mobility, hearing, and visual. Please check this webpage for additional information, including customized maps.
•FASTPASS is free for all Disney guests. Each guest is allowed 3 fastpasses per day — all at one park. Park rules state that you must use your fast pass during the time stated on the ticket, though sometimes, that is waived. Most people book fast pass attractions before travel. The parks do make same-day fastpasses available to those who do not purchase tickets ahead of time, though quantities are limited.
6. Now that the morning rush is past at Adventureland and Frontierland, proceed there.
•There’s a small playground tucked away to the right of the Splash Mountain entrance offering young kids, too small for the ride, free space to play while waiting. Parent benches allow the “big kids” to rest in cool shade.
•Tom Sawyer Island (in Frontierland near Big Thunder Mountain Railroad) offers space to run, climb and explore. If kids are restless — or young kids are waiting on big kids — Tom Sawyer’s Island is a great space to get out of the stroller and play! This section of the park closes around 5 p.m. My kids still love it!